I am a graduate from Norwich University of the Arts, who specialises in 3D Asset Design and Modular Environment Design. My work mainly revolves around narrative/storytelling in the scene, with focus on my assets looking authentic based on the chosen theme.
Main Software Used- Autodesk Maya (2016-2018), Substance Painter/Designer, Unreal Engine 4, Unity Engine and the Adobe suite
Experience in- Quixel, Blender, xNormal and ZBrush