Here is a preview of a environment project that I am currently developing. I have chosen to set my scene in a medieval village outside of Novgorod (Nothern Russia). The style and texturing is inspired by a lot of early Slavic architecture and culture. I am planning to build the scene up in Unreal Engine 4 and use SpeedTree for the terrain and Foliage surrounding the buildings. f you have any ideas or advice for me, please let me know! Thank you